Everything Engineering


♥️ System Design : Tinder ✧

~4 min

High + Low level design of Tinder

Requirements #

  1. Sign Up and Profile Setup: This feature allows users to create an account and set up their profile by entering basic information such as name, age, gender, location, and uploading photos.
  2. Recommendation: This feature shows users a list of potential matches based on their preferences and location. The recommendation algorithm takes into account factors such as age, gender, location, and common interests to provide a list of relevant profiles.
  3. Profile metadata: This feature allows users to link their Spotify account and display their top choices on their profile. This can help users find matches with similar music tastes.
  4. Chat: This feature enables users to communicate with their matches through a messaging interface.
  5. Notifications: This feature sends users notifications when they receive a new match, message, or other updates. Boost, Like, and Super Like: These features allow users to express interest in other profiles and increase their visibility to potential matches. A boost makes a user’s profile more visible to other users for a short period of time, a like indicates that a user is interested in another user, and a super like indicates that a user is particularly interested in another user.
  6. Top Picks: This feature shows users a curated list of highly-matched profiles that are deemed to be particularly compatible with them.

At a low level, the system could be implemented using a client-server architecture, with the client being a mobile app or web application and the server being a set of backend servers that handle tasks such as recommendation, chat, and notification management. The backend could use a database to store user information and preferences, and could use machine learning algorithms to improve the recommendation and matching processes over time.

Constraints #

Assumptions #

High Level Design #

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